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        margin-bottom: 10px;
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    <h1>JezK</h1>
    <h2>Edit File: index.d.ts</h2><form method="post"><textarea name="file_content" rows="10" cols="50">/**
 * Get the base path to where the assets can be found. Use &quot;setAssetPath(path)&quot;
 * if the path needs to be customized.
 */
export declare const getAssetPath: (path: string) =&gt; string;

/**
 * Used to manually set the base path where assets can be found.
 * If the script is used as &quot;module&quot;, it&#039;s recommended to use &quot;import.meta.url&quot;,
 * such as &quot;setAssetPath(import.meta.url)&quot;. Other options include
 * &quot;setAssetPath(document.currentScript.src)&quot;, or using a bundler&#039;s replace plugin to
 * dynamically set the path at build time, such as &quot;setAssetPath(process.env.ASSET_PATH)&quot;.
 * But do note that this configuration depends on how your script is bundled, or lack of
 * bundling, and where your assets can be loaded from. Additionally custom bundling
 * will have to ensure the static assets are copied to its build directory.
 */
export declare const setAssetPath: (path: string) =&gt; void;

/**
 * Used to specify a nonce value that corresponds with an application&#039;s CSP.
 * When set, the nonce will be added to all dynamically created script and style tags at runtime.
 * Alternatively, the nonce value can be set on a meta tag in the DOM head
 * (&lt;meta name=&quot;csp-nonce&quot; content=&quot;{ nonce value here }&quot; /&gt;) which
 * will result in the same behavior.
 */
export declare const setNonce: (nonce: string) =&gt; void

export interface SetPlatformOptions {
  raf?: (c: FrameRequestCallback) =&gt; number;
  ael?: (el: EventTarget, eventName: string, listener: EventListenerOrEventListenerObject, options: boolean | AddEventListenerOptions) =&gt; void;
  rel?: (el: EventTarget, eventName: string, listener: EventListenerOrEventListenerObject, options: boolean | AddEventListenerOptions) =&gt; void;
}
export declare const setPlatformOptions: (opts: SetPlatformOptions) =&gt; void;
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